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From Light Art Installation

1995/4/2~11/15 Utsukusigahara Openair Museum

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 この1970年代後半、朝日新聞に「遊びの博物誌」(坂根巌夫著)というコラムが連載され、銀座松屋では「遊びの博物館」を企画し、デパート催事の入場者記録をつくるということがあった。それは、世の中に“コマーシャルなデザイン”か“ひとりよがりの芸術”かという2極の認識が一般的だったところに、中間領域的なアート表現を楽しむ土壌のあることを示していたように思われた。

 錯視や錯覚、からくりやコンピューターを使ったインタラクティブな参加性のある造形装置や空間設営に、今までのアートやデザインの枠組みで捕えきれなかった「よりコミュニケートできる表現領域」の可能性を感じ取らざるをえない時代になっていたようだ。


In the late 1970s, the Asahi newspaper carried a serial column entitled "Asobi-no-Hakubutsushi (The Play Museum Journal)," written by lwao Sakane. Ginza Matsuzakaya Department Store created an area called "Asobi-no-Hakubutsukan (The Play Museum)," which attracted a record number of visitors.

It seemed to me that this represented a medium between the two accepted extremes of "commercial design", and "art for art's sake," containing the elements of play while welcoming various expressions of art.

We were impressed by this interactive open space for the public, which was created using various visual techniques, like optical tricks, illusions or computerized display technology. We couldn't help but feeling new possibilities for better designs and wider boundaries of expression.


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